Design Workshop 1 [14/2/2014]
We had seven students from the Design Department at Brunel who participated in this Scoping and Exploratory Design Workshop. Drawing on empirical data from the fieldwork, we looked at Design Opportunities and Solutions to resolve issues in the Family Car. Two main areas were explored in this context:
- Supporting the needs of Busy Parents: We observed how ICTs are an important part of planning and organising journeys. However, their use is challenged by the ways in which they interact with demands on driving and attention. We explored how design could intervene in creating a seamless environment by which technology can become part of the car environment. Design ideas included gesture based recognition of specific actions of mobile phone use; sensor-based systems within car spaces that would recognise and use information from devices intelligently. For example, recognising that a mobile phone place on the seat or dashboard means that the driver is ‘unavailable’ or ‘currently driving’.
- Supporting Backseat Collaborative Play : In our data, we had several instances where children in the back were engaged in collaborative play. However, a number of challenges surfaced while trying to engage in play in the backseat including disagreement leading to disruptions to the driver and front seat passenger. Design opportunities in this regard may look into how games can encourage collaboration and increase engagement with the outside environment. Future implications could also consider reconfiguring the layout of the backseat to facilitate interactions.